Path Of The Indie — Our Second Game Conference

We continue the series of articles conducted on behalf of Head of the Game Project Saturated Outer Space

Recently we’ve released a brand new build

Little snail inch by inch, climb Mount Fuji!

Thanks to VFX-artist who brought a fresh air into visual effects
Where new build comes new cutscenes arise
Yellow lines represent potential targets within the sight range of a character

The reasons to visit game conferences even if you don’t have a finished product:

1. You make a lot of useful acquaintances, broaden your network of contacts and discover new possibilities.
2. On showcases you should pursue appealing rather than functionality.
3. There is always a chance to win a prize and get promoted to attend other events.

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Rummy Games

We are 30 enthusiasts developing our debut game project named Saturated Outer Space.